Noah Gendron

Slime & Slice

The development of Slime & Slice occured during the months of summer 2025 as a voluntary collaborative project between student and industry developers.

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Overview

In Slime & Slice, two cooks must cooperate in order to prepare pizzas using the sauce from the slimes that attack them, as well as the magical ingredients they discover underground.


Players must complete as many orders as possible within a strict time limit. During this time, they will have to fight and avoid the slimes surrounding them. They will also need to make use of their different weapons (knife, spatula, and rolling pin) in order to efficiently achieve a high score and clear the level.

Demo

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Images

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Role and Contribution

Slime & Slice is a cooperative game developed in Unity 6 inspired by Overcooked, in which two chefs must cook and assemble pizzas while avoiding and fighting hordes of slimes. The game was developed during the summer of 2025 in order to participate in the Rookies competition of the same year, but was not completed in time.

Tasks

Systems Design
Level Design
Programming

Tools Utilized

Unity
C#
Miro